The Xeno-Zapper is a short-range melee weapon that shocks enemies, dealing 5 damage.
A zapper is given to the engineer upon exiting the drop-pod, and more can be crafted at the Equipment Workshop. When attacking, it is jabbed forwards like a cattle prod, producing an electrical shock upon making contact with an enemy.
A double will trigger two zap attacks in quick succession.
Obtaining
Crafting
Recipe | Ingredients | Building | Products | Prerequisites | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Equipment Workshop × 10 | The beginning | |||||||||||||||
Usage
Equipment
- To equip it, open the inventory (default Tab ↹), then ⇧ Shift+ it.
- To use the Xeno-Zapper, simply , as this is the primary button for the majority of main hand items.
Crafting
Recipe | Ingredients | Building | Products | Prerequisites | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Equipment Workshop × 6 | FICSMAS Research - Candy Cane Basher | |||||||||||||||
Equipment Workshop × 20 | Tier 3 - Improved Melee Combat | |||||||||||||||
Equipment Workshop × 10 | Caterium Research - Zipline | |||||||||||||||
AWESOME Sink
See also
Trivia
- Sometimes, the second shock will be replaced with a punching animation, which also deals 5 damage.
History
The history section is missing in this article. Please help adding it if you can. Information can be gathered from patch notes. |