Satisfactory Wiki
Register
Advertisement
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
This article may need cleanup to meet quality standards.
Please help improve this if you can. The Discussion page may contain suggestions.
Reason: "Turn into a proper article, possibly create a separate page for config edits that includes this, multiplayer bandwidth and graphics etc."

When creating a “megabase“ or distributed bases that span the entire map, you may run into a game crash with an error similar to the following:

Assertion failed: Result + NumToAdd <= MaxElements [File:D:\ws\SB-200518130817-657\UE4\Engine\Source\Runtime\CoreUObject\Public\UObject/UObjectArray.h] [Line: 511] Maximum number of UObjects (2162688) exceeded, make sure you update MaxObjectsInGame/MaxObjectsInEditor in project settings.

The default limit set in Satisfactory is 2,162,688 entities. This can, however, be increased by changing the 'Engine.ini' file in the Game’s config folder.

Appending the following will increase the entity limit:

[/Script/Engine.GarbageCollectionSettings]

gc.MaxObjectsInEditor=100000000

gc.MaxObjectsInGame=100000000
Advertisement