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|Improvised ranged weapon for self defense. Has to be reloaded after each use.|
|Unlocked at||Alien Organisms - Rebar Gun|
|Rate of fire||0.286 /s|
|Reload time||2.5 s|
|Sink Value||1 968|
|Ammo for the Rebar Gun.|
|Unlocked at||Alien Organisms - Spiked Rebars|
|“||I am sure this weapon has been registered! Please do not use this to construct buildings. Especially if someone is standing directly on the other side of it.||„|
|~ Caterina Parks's assistant Steve|
The Rebar Gun is a ranged weapon that shoots Spiked Rebar. It can be used to kill hostile creatures.
The minimum time between shots is 3.5 seconds (1s to shoot and 2.5s to reload).
Spiked Rebar is ammunition for the Rebar Gun. It has to be reloaded after each shot.
Obtaining[edit | edit source]
Research[edit | edit source]
Crafting[edit | edit source]
|Equipment Workshop||Alien Organisms - Rebar Gun|
|Alien Organisms - Spiked Rebars|
Usage[edit | edit source]
A mid-ranged weapon. Deals 3x damage compared to the Xeno-Zapper, for the moment it is the second most powerful weapon in terms of damage per hit after the Nobelisk. The rebar shots curve down while flying due to gravity and thus have a limited range.
Magazine Size[edit | edit source]
After each shot, the Rebar Gun has to be reloaded, which is a limiting factor compared to the Xeno-Basher or the Xeno-Zapper. As only one Spiked Rebar can be loaded at a time, the damage per reload is 15.
A missed Spiked Rebar may not be picked up by the engineer. It is lost.
Strategy[edit | edit source]
Trivia[edit | edit source]
- Although the in-game icon displays a box of 8 rebars, each item only contains a single piece of rebar.
- A Spiked Rebar cannot be shot through the opening in the Wall Conveyors, but it can be shot through the door opening of Wall Doors.
- A missed shot cannot be picked up again. It is lost.'
Gallery[edit | edit source]
The rebar gun shown on the official website
The rebar gun firing and reloading
See also[edit | edit source]
- Rebar Scatter Gun (not available in game)