Refinery
Refinery | |
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Refines fluid and/or solid parts into other parts. Head Lift: 10 meters. (Allows fluids to be transported 10 meters upwards.) Contains both a Conveyor Belt and Pipe input and output, to allow for the automation of various recipes. | |
Unlocked at | Tier 5 - Oil Processing |
Category | Production |
Subcategory | Fluid Production |
Power Usage | 30 MW |
Overclockable | Yes |
Inputs |
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Outputs |
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Dimensions | |
Width | 10 m |
Length | 20 m |
Height | 21 m |
Required Items | |
The Refinery is a building used for crafting recipes involving fluids. Most notably, this includes recipes transforming Crude Oil into
Rubber,
Plastic, or
Fuel, but it is also used as part of advanced production recipes, such as refining
Bauxite into
Alumina Solution and then further into
Aluminum Scrap. It has one Pipeline and one Conveyor Belt connectors for both input and output, allowing for the production and consumption of recipes involving fluids and / or solid items.
The Refinery is noteworthy for producing byproducts as part of its process. For example, refining Crude Oil into Rubber produces Heavy Oil Residue, which must be dealt with, or else production of the primary output will stop.
Recipes[edit | edit source]
Recipe Name | Crafting Time (sec) | Ingredients | Products |
---|---|---|---|
Alumina Solution | 6 | 7x ![]() 10x ![]() | 8x ![]() 2x ![]() |
Aluminum Scrap | 1 | 4x ![]() 1x ![]() | 6x ![]() 1x ![]() |
alt Coated Cable | 8 | 5x ![]() 2x ![]() | 9x ![]() |
alt Diluted Packaged Fuel | 2 | 1x ![]() 2x ![]() | 2x ![]() |
alt Electrode - Aluminum Scrap | 2 | 3x ![]() 1x ![]() | 5x ![]() 1x ![]() |
Fuel | 6 | 6x ![]() | 4x ![]() 3x ![]() |
alt Heavy Oil Residue | 6 | 3x ![]() | 4x ![]() 2x ![]() |
Liquid Biofuel | 4 | 6x ![]() 3x ![]() | 4x ![]() |
Petroleum Coke | 6 | 4x ![]() | 12x ![]() |
Plastic | 6 | 3x ![]() | 2x ![]() 1x ![]() |
alt Polyester Fabric | 12 | 16x ![]() 10x ![]() | 1x ![]() |
alt Polymer Resin | 6 | 6x ![]() | 13x ![]() 2x ![]() |
alt Pure Caterium Ingot | 5 | 2x ![]() 2x ![]() | 1x ![]() |
alt Pure Copper Ingot | 24 | 6x ![]() 4x ![]() | 15x ![]() |
alt Pure Iron Ingot | 12 | 7x ![]() 4x ![]() | 13x ![]() |
alt Pure Quartz Crystal | 8 | 9x ![]() 5x ![]() | 7x ![]() |
alt Recycled Plastic | 12 | 6x ![]() 6x ![]() | 12x ![]() |
alt Recycled Rubber | 12 | 6x ![]() 6x ![]() | 12x ![]() |
Residual Fuel | 6 | 6x ![]() | 4x ![]() |
Residual Plastic | 6 | 6x ![]() 2x ![]() | 2x ![]() |
Residual Rubber | 6 | 4x ![]() 4x ![]() | 2x ![]() |
Rubber | 6 | 3x ![]() | 2x ![]() 2x ![]() |
alt Steamed Copper Sheet | 8 | 3x ![]() 3x ![]() | 3x ![]() |
Sulfuric Acid | 6 | 5x ![]() 5x ![]() | 10x ![]() |
alt Turbo Heavy Fuel | 8 | 5x ![]() 4x ![]() | 4x ![]() |
alt Turbofuel | 16 | 6x ![]() 4x ![]() | 5x ![]() |
Uranium Pellet | 6 | 5x ![]() 8x ![]() | 5x ![]() 2x ![]() |
alt Wet Concrete | 3 | 6x ![]() 5x ![]() | 4x ![]() |
The Refinery can be overclocked to increase both its production rate and ingredient consumption rate at the cost of greatly increased power demand.
100 % | 150 % | 200 % | 250 % | |
---|---|---|---|---|
Energy (MW) | 30 | 57.4 | 90.9 | 130 |
Byproducts[edit | edit source]
A Refinery stops working if any of its output, whether the belt slot or the fluid slot is fully backed up, if the recipe involves byproducts. To keep the refinery running, BOTH its products must be constantly removed from it.
- To handle solid byproducts: Connect the conveyor to an AWESOME Sink via a Smart Splitter with an 'Overflow' rule.
- To handle fluid byproducts: Connect the pipe with a pipe overflow mechanism then package the fluid with Empty Canister. The packaged fluid can then be sent to the AWESOME Sink.
Head lift[edit | edit source]
A Refinery has a recommended head lift of 10 meters, measured from the center of its pipe outlet.
Gallery[edit | edit source]
History[edit | edit source]
- Patch 0.3.6:
- New visuals
- Slightly smaller size (width from 12 m to 10 m and height from 30 m to 21 m), can now clip through part of the smokestack
- Moved packaging and unpackaging recipes to the Packager
- Existing Refineries will continue to work but it will not be possible to select the recipes on newly built ones
- Diluted Packaged Fuel wasn't moved as it is not just a packaging recipe (Heavy Oil Residue is being refined to Fuel)
- New visuals
- Unknown patch before Patch 0.3.5: Reduced power demand from 50 to 30 MW
- Patch 0.3.1.0: Fixed position
- Patch 0.3:
- Renamed to Refinery.
- Now is used to refine other fluids besides Crude Oil
- Now can package and unpackage liquids
- Some recipes now produce byproducts
- Added a Pipeline in/output.
- Patch 0.1.9: Adjusted alignments of input and output
- Patch 0.1.5:
- Changed crafting cost from 2 Heavy Modular Frame, 5 Motor, and 20 Cable to 4 Heavy Modular Frame, 8 Motor, and 25 Cable
- Changed length and width from 22x13m to 20x12m
See also[edit | edit source]
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