Old unreleased content
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Unreleased content This article or section about an item or feature that is datamined. The discussion of such content is forbidden in official game communities.
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This page lists old unreleased content which was datamined from old builds of the game and will not be implemented into the game, according to an official video by Coffee Stain.
Contents
Dark Matter[edit | edit source]
Dark Matter | |
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(blank description) | |
Unlocked at | Tier 8 |
Stack Size | 50 |
Dark Matter was a crafting component created in the Hadron Collider. Guessing from the power requirement of the Hadron Collider, it might've been created only using power.
Crafting[edit | edit source]
Recipe | Ingredients | Building | Products | Prerequisites | ||||||||||||
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Hadron Collider 1 sec | 60 / min |
Used to craft[edit | edit source]
Recipe | Ingredients | Building | Products | Prerequisites | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
25 / min | 30 / min | Quantum Encoder 24 sec | 2.5 / min |
Quantum Crystal[edit | edit source]
Quantum Crystal | |
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Quantum Crystals are crystals manipulated to store data in quantum bits. Can store an incredible amount of data. | |
Unlocked at | Tier 8 |
Stack Size | 50 |
The Quantum Crystal was a crafting component used to create Superposition Oscillators.
Crafting[edit | edit source]
Recipe | Ingredients | Building | Products | Prerequisites | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
25 / min | 30 / min | Quantum Encoder 24 sec | 2.5 / min |
Used to craft[edit | edit source]
Quantum Crystal isn't used to craft anything.
S.A.M. Fluctuator[edit | edit source]
S.A.M. Fluctuator | |
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(unknown) | |
Unlocked at | Tier 9 |
Stack Size | 50 |
The S.A.M. Fluctuator was a crafting component used to build the Remote Storage and the Converter.
Crafting[edit | edit source]
Recipe | Ingredients | Building | Products | Prerequisites | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
75 / min | 25 / min | Assembler 12 sec ![]() | 5 / min 180 MJ / item |
Used to craft[edit | edit source]
Recipe | Ingredients | Building | Products | Prerequisites | ||||||||||||
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Build Gun | The beginning | |||||||||||||||
Build Gun | The beginning | |||||||||||||||
S.A.M. Ingot[edit | edit source]
S.A.M. Ingot | |
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Used to make S.A.M. Fluctuator. | |
Unlocked at | Tier 9 |
Category | Ingots |
Stack Size | 50 |
S.A.M. Ingot was a crafting component made from S.A.M. Ore that is only used to craft S.A.M. Fluctuators.
Crafting[edit | edit source]
Recipe | Ingredients | Building | Products | Prerequisites | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
180 / min | Smelter 2 sec ![]() | 30 / min 8 MJ / item |
Used to craft[edit | edit source]
Recipe | Ingredients | Building | Products | Prerequisites | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
75 / min | 25 / min | Assembler 12 sec ![]() | 5 / min 180 MJ / item |
Heat Resistant Suit[edit | edit source]
Heat Resistant Suit | |
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Used to avoid heat damage. | |
Category | Body equipment |
The Heat Resistant Suit would have been used to prevent the engineer from taking any heat damage. It is unknown where it would get used, as currently there is no heat damage (unlike Radiation and its suit for example). It didn't change the engineer's appearance.
Crafting[edit | edit source]
Heat Resistant Suit can't be crafted.
Rebar Scatter Gun[edit | edit source]
Rebar Scatter Gun | |
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It scatters! | |
Unlocked at | Alien Organisms |
Ammo | Spiked Rebar |
Damage | N/A |
The Rebar Scatter Gun was a ranged weapon that could be unlocked in Patch 0.1.5. It couldn't be reloaded with Spiked Rebar, rendering it unusable.
Crafting[edit | edit source]
Recipe | Ingredients | Building | Products | Prerequisites | ||||||||||||
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Equipment Workshop![]() | ||||||||||||||||
Rifle Mk.2[edit | edit source]
Rifle Mk.2 | |
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A better rifle! | |
Unlocked at | Sulfur Research |
Ammo | Cartridge |
Magazine size | 6 |
Range | 150 m |
Damage | 12 |
Rate of fire | 5 /s |
Reload time | 3.2 s |
The Rifle Mk.2 was an upgraded version of the Rifle. It could only hold six rounds (instead of 10) and dealt 12 damage per hit (instead of six). Just like the Rebar Scatter Gun, it could be unlocked in Patch 0.1.5.
Crafting[edit | edit source]
Recipe | Ingredients | Building | Products | Prerequisites | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Equipment Workshop![]() | ||||||||||||||||
Mk.2 variants of buildings[edit | edit source]
The Assembler,
Constructor,
Foundry,
Manufacturer and
Smelter had a Mk.2 variant that would operate either 25% or 50% faster (listed in the infoboxes below).
Assembler Mk.2 | |
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Crafts two parts into another part. 50% faster than a normal Assembler Can be automated by feeding parts into it with a conveyor belt connected to the input. The produced parts can be automatically extracted by connecting a conveyor belt to the output. | |
Unlocked at | Tier 8 |
Category | Production |
Subcategory | Manufacturers |
Power Usage | 35 MW |
Overclockable | Yes |
Inputs | 2 |
Outputs | 1 |
Required Items | |
Constructor Mk.2 | |
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Crafts one part into another part. 50% faster than a normal Constructor. Can be automated by feeding parts into it with a conveyor belt connected to the input. The produced parts can be automatically extracted by connecting a conveyor belt to the output. | |
Unlocked at | Tier 8 |
Category | Production |
Power Usage | 8 MW |
Overclockable | Yes |
Inputs | 1 |
Outputs | 1 |
Required Items | |
Foundry Mk.2 | |
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The Foundry Mk.2 is 25% faster than a regular Foundry. Can be automated by feeding ore into it with a conveyor belt connected to the inputs. The produced ingots can be automatically extracted by connecting a conveyor belt to the output. | |
Unlocked at | Tier 8 |
Category | Production |
Power Usage | 38 MW |
Overclockable | Yes |
Inputs | 2 |
Outputs | 1 |
Required Items | |
Manufacturer Mk.2 | |
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The Manufacturer Mk.2 is 25% faster than a regular Manufacturer. Requires 60MW of power to operate. | |
Unlocked at | Tier 8 |
Category | Production |
Power Usage | 60 MW |
Overclockable | Yes |
Inputs | 4 |
Outputs | 1 |
Required Items | |
Smelter Mk.2 | |
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Smelts ore into ingots. 50% faster than a normal Smelter. Can be automated by feeding ore into it with a conveyor belt connected to the input. The produced ingots can be automatically extracted by connecting a conveyor belt to the output. | |
Unlocked at | Tier 8 |
Category | Production |
Power Usage | 8 MW |
Overclockable | Yes |
Inputs | 1 |
Outputs | 1 |
Required Items | |
Converter[edit | edit source]
Converter | |
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Converts any two raw resources into one raw resource of your choosing. Requires 40MW of power to operate. Is built using the super rare resource Strange Alien Metal. | |
Category | Production |
Power Usage | 40 MW |
Inputs | 1 |
Outputs | 1 |
Required Items | |
The Converter was a building and could be used to convert any two raw resources into any one raw resource of the player's choice. It required 40MW of power to operate and used a temporary model.
Hadron Collider[edit | edit source]
Hadron Collider | |
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The Hadron Collider creates Dark Matter. Requires 750MW of power to operate. | |
Category | Production |
Power Usage | 750 MW |
Overclockable | No |
Inputs | 0 |
Outputs | 1 |
Required Items | |
The Hadron Collider was a building used to produce Dark Matter. It has unusually high power usage.
Due to not being implemented correctly, the recipe could not be selected and the building was never operational.
Industrial Lighting[edit | edit source]
Industrial Lighting | |
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Light up the night, just make sure to provide it with power. | |
Category | Power |
Power Usage | 1 MW |
Required Items | |
Industrial Lighting was a Power Pole-like with two power connections. Despite its name and appearance, it did not emit any light, even while powered, rendering it useless. It consumed 1 MW to "operate".
Powered Wall[edit | edit source]
Powered Wall | |
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When connected to a Power Grid it makes the Floor it stands on and any Floors connected to it propagate power. No More Power Poles or Power Lines on floors! | |
Category | Power |
Required Items | |
The Powered Wall was a building that powered the Foundations underneath it, removing the need for Power Lines.
Quantum Encoder[edit | edit source]
Quantum Encoder | |
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The Quantum Encoder takes two parts and makes them into one Quantum Part. Requires 40MW of power to operate. | |
Category | Production |
Power Usage | 40 MW |
Overclockable | Yes |
Inputs | 2 |
Outputs | 1 |
Required Items | |
The Quantum Encoder was a building used for crafting the Quantum Crystal and Superposition Oscillator.
Remote Storage[edit | edit source]
Remote Storage | |
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Strange Alien Tech that allows you to use resources within this storage from anywhere. | |
Category | Production |
Power Usage | 0 MW |
Overclockable | No |
Inputs | 1 |
Outputs | 0 |
Required Items | |
The Remote Storage was a building that could be used to access items stored within the storage unit from anywhere, accessible from the inventory. It only had one input and no outputs.
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