Hyper Tube Entrance

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Hyper Tube Entrance
Hyper Tube Entrance.png
Used to enter and power a Hyper Tube.
Building
Category Vehicles
Operation
Power Usage 10 MW
Crafting
Pieces Made
Ingredients
Encased Industrial Beam.png
4
Rotor.png
4
Steel Pipe.png
10
Resources breakdown [Expand]
4 ×  Encased Industrial Beam
20 ×  Concrete
60 ×  Limestone
16 ×  Steel Beam
64 ×  Steel Ingot
64 ×  Iron Ore
64 ×  Coal
4 ×  Rotor
100 ×  Screw
25 ×  Iron Rod
25 ×  Iron Ingot
25 ×  Iron Ore
20 ×  Iron Rod
20 ×  Iron Ingot
20 ×  Iron Ore
10 ×  Steel Pipe
15 ×  Steel Ingot
15 ×  Iron Ore
15 ×  Coal
Total Base Ingredients
60 ×  Limestone
124 ×  Iron Ore
79 ×  Coal


The Hyper Tube Entrance is a building used to enter the Hyper Tube. Unlike the Hyper Tube Support, its height or angle cannot be changed during construction. It can also be attached to a Support if it's at the end of the tube.

The tube can be only attached to it from one side and so has to be built that the Indicator Light is on the right side from the direction it will be entered from.

The Entrance constantly consumes 10 MW, but only has to be powered when entering the tube. If a power trip occurs when the Engineer is already within the tube, transport will not be interrupted.

The entry range is about 2m to the front and 0,5m to the sides.

Indicator Light behavior[edit | edit source]

Color State
Red Lacking power
Yellow Powered, tube not connected
Green Operating

Trivia[edit | edit source]

  • The Entrance appears to close its shutter as the engineer moves away from it.
  • Direction of travel can be reversed during a journey by holding the 'Backward' key

History[edit | edit source]

See also[edit | edit source]

References[edit | edit source]