Hyper Tube Entrance

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Hyper Tube Entrance
Hyper Tube Entrance.png
Used to enter and power a Hyper Tube.
Unlocked at Tier 4 - Hyper Tubes
Category Transportation
Subcategory Hyper Tubes
Power Usage 10 MW
Overclockable No
Dimensions
Width 2 m
Length 1 m
Height 2 m
Required Items
Encased Industrial Beam.png
4
Rotor.png
4
Steel Pipe.png
10

The Hyper Tube Entrance is a building used to enter the Hyper Tube. Unlike the Hyper Tube Support, its height or angle cannot be changed during construction. It can also be attached to a Support if it's at the end of the tube.

The tube can be only attached to it from one side and so has to be built that the Indicator Light is on the right side from the direction it will be entered from.

The Entrance constantly consumes 10 MW, but only has to be powered when entering the tube. If a power trip occurs when the Engineer is already within the tube, transport will not be interrupted.

The entry range is about 2m to the front and 0,5m to the sides.

Indicator Light behavior[edit | edit source]

Color State
Red Lacking power
Yellow Powered, tube not connected
Green Operating

Trivia[edit | edit source]

  • The Entrance appears to close its shutter as the engineer moves away from it.
  • Direction of travel can be reversed during a journey by holding the 'Backward' key
  • It has no encroaching hitbox, it is possible to build multiple Hyper Tube Entrance at the same spot.

History[edit | edit source]

See also[edit | edit source]

References[edit | edit source]