FAQ

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Main article: Satisfactory

Is Satisfactory coming to Xbox One?

Is Satisfactory a lizard doggo simulator?[edit | edit source]

Not really but if you want to play it that way, you can. But you'll probably find the game to be less than Satisfactory in this case.

Did you even try on this game or is this another Goat Simulator?[edit | edit source]

Hey we tried on Goat Simulator. But we tried harder on this game.

Where is the next Goat Simulator DLC? Or Sanctum 3?[edit | edit source]

*places finger over lips* Shhhhhh.

What is Satisfactory about?[edit | edit source]

Satisfactory is an FPS open-world factory building sim. You play as an engineer on an alien planet tasked to complete ‘Project Assembly’ - a massive machine for a mysterious purpose. Conquer nature, build multi-story factories, and automate to satisfaction!

Are there multiple procedurally generated planets?[edit | edit source]

No, there are no procedurally generated planets. Just one beautifully crafted, hand-made, 100% organic, vegan, GMO-free planet. Actually, it's not even a whole planet. It's just a small bit. But it's still pretty big, 30km2. That means about 5.4x5.4 km.1

Is there combat in the game?[edit | edit source]

Yes.

Is Satisfactory multiplayer?[edit | edit source]

Yes. We officially support 1-4 players, but we are not limiting it at the moment. This might change but if you want to try more than 4 players then go for it. If it crashes it's you or Simon's fault. @SBegby on Twitter.

And how do I get more than 4 players?[edit | edit source]

Go to appdata/local/factorygame/saved/config/windowsnoeditor/Game.ini and paste the following at the bottom:

[/Script/Engine.GameSession]
MaxPlayers=16

Replace the 16 with whatever you want the new cap to be.

What platform will Satisfactory be released on?[edit | edit source]

At the moment it'll be on Windows. But who knows what the future brings.

Will it be on Steam?[edit | edit source]

At this stage it's unknown if the game will launch on Steam after the exclusivity deal ends. For more info watch this video: Exclusivity Q&A

When will it be out?[edit | edit source]

It's out now.

Will there be mod support?[edit | edit source]

there is already

Is this game going to keep being delayed?[edit | edit source]

No. But every time it is delayed it would most likely be Simon's fault. In fact, all delays are Simon's fault. @SBegby on Twitter.

Will there still be an Alpha?[edit | edit source]

Yes there still will be one. It's just been pushed back a bit. 

All previous registrations are still valid.

Early Access is now Available. Anyone who bought the game can play it.

How much will it be?[edit | edit source]

$30 on the Epic Games Store (Early Access).

Does Satisfactory have gamepad support?[edit | edit source]

I think so. Stefan knows but he isn't here at the moment and I'll forget to ask him later. @stefan_hanna on Twitter.

Coffee Stain has a lot of studios under it’s publishing arm. Which studio made this?[edit | edit source]

It's true! We work with a lot of great studios under Coffee Stain Publishing. But this game was made by the OG Coffee Stain Studios. The same studio that created the Sanctum and Goat Simulator franchises.

How long have you been working on Satisfactory?[edit | edit source]

Around 2.5 years.

The spider things creeped me out. I’m arachnophobic and can’t play games with spiders in them. Does that mean I can’t play the game?[edit | edit source]

You can. I'm also arachnophobic. So I made an “Arachnophobia Mode” which turns the spiders into cute cat sprites. I spent two hours on it so it looks terrible, but at least they aren’t spiders anymore. But I guess you probably shouldn't watch the trailer again.

What engine is Satisfactory created in?[edit | edit source]

Unreal Engine 4

Can I follow Satisfactory online?[edit | edit source]

Sure can!

Twitter: https://twitter.com/SatisfactoryAF  

Facebook: https://facebook.com/SatisfactoryGame

Insta: https://instagram.com/coffee_stain_studios

Discord: https://discord.gg/satisfactory

Community Manager: https://twitter.com/jembawls

What are the numbers I found in Early Access / Experimental?[edit | edit source]

Location markers for future development.

This FAQ was amazing. The best I’ve ever read. Can I follow the Community Manager who wrote this on Social Media?[edit | edit source]

You bet! @jembawls on Twitter. I don't always talk about games but I could really use the validation. Also I'll do my best to answer questions etc.

This FAQ wasn’t actually amazing.[edit | edit source]

Simon’s fault.


1The official FAQ originally said 30x30km, but this was corrected 2 days later. Link