|This article is a stub. You can help Satisfactory Wiki by .|
|Splits conveyor belts in three. |
Useful to move parts and resources from oversaturated conveyor belts.
|Unlocked at||Tier 1 - Logistics|
Working principle[edit | edit source]
- A splitter splits items from one input belt into connected output belt(s).
- The input side must be connected to a belt for it to function.
- A splitter has three outputs, at least one of them must be connected to a belt.
- If only one output is connected, all items from the input goes in the output.
- If 2 or 3 outputs are connected, the splitter will attempt to split items evenly. First item goes to output A, 2nd item goes to output B, regardless if the items on the belt is of the same type or mixed type.
- If one of the output belt is stuck, the splitter will attempt to split the items among remaining output belts.
- If all output belts are stuck, then the splitter will stop splitting and build up its buffer of 9 items.
- This also pauses the input belt.
- The splitter works again if any of the output belt has the space for it to push items into.
Types[edit | edit source]
There are three types of splitters available, each with different sorting capabilities:
Basic[edit | edit source]
The standard splitter appears to simply split items between its outputs in sequence. If any output is full, it will distribute the incoming items into the remaining outputs evenly.
Smart[edit | edit source]
Splitter with 3 outputs. Each output can have a filter set to either "none", "any undefined", "overflow" or one specific item type.
Programmable[edit | edit source]
Splitter with 3 outputs. Has similar function as Smart Splitter, but multiple filters can be set for each output.
Building[edit | edit source]
The Conveyor Splitter and Conveyor Merger have fairly large collision boxes which are likely to obstruct additional parallel belts. For example, a splitter for Screw belt is likely to block the construction of Iron Plate belt. It is advised to build other nearby belts before building the splitter/merger.
Stacking[edit | edit source]
You can stack the splitters and/or mergers on top of each other, each stacking offset by 2-meter height.
Splitters can be built directly onto straight sections of existing Conveyor Belt, even if the belt is elevated or sloped. This makes it easy to split items off of raised or stacked belts without first having to stack splitters up to the correct height. When placing splitters on an existing belt, they do not snap to the foundation grid, even if the belt is on the ground level.
Belt splitting styles[edit | edit source]
Trivia[edit | edit source]
- It is easy to differentiate between the input and output slot by looking at the shape of LED light at the belt connector. The outputs are indicated by an arrow-like light, while the input is 3 smaller dotted light. From the plan view, the inputs is always colored (default orange) while the outputs are always silver-colored.
- Splitters will only split across the number of outputs you use. So you can divide the input into two halves, or three thirds. This is a useful characteristic to apply in efficient early game set-ups for e.g. smelting ores, which are predominantly simple ratios of 1 to 2, 1 to 4 or 1 to 8.
- Planning ahead, get into a habit of adding a Conveyor Splitter before every input of production buildings. This allows you to expand a line of production buildings later on.
Current issue[edit | edit source]
- The splitters and mergers have buffer of 9 items that can be stored inside them, first-in, last-out. This can be an issue when accidentally sent a belt of wrong items into it and trying to purge the wrong items afterwards. It is recommended to rebuild the splitters and the belts altogether.
- If a splitter is built onto an existing belt, it can sometimes retain a short segment of belt within it. When upgrading the belt later on, a short segment of belt can be left forgotten which can cause throughput issue. Dismantle the splitter to avoid this. If the splitter is built before connecting the belts, then it is fine.
Gallery[edit | edit source]
History[edit | edit source]
See also[edit | edit source]
References[edit | edit source]