Conveyor Belt

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Conveyor Belts
Barrel belt.png
Used to move resources between buildings
Mark Items per minute Resource cost
Mk.1 60  Iron Plate
Mk.2 120  Reinforced Iron Plate
Mk.3 270  Steel Beam
Mk.4 480  Encased Industrial Beam
Mk.5 780  Alclad Aluminum Sheet
Mk.6 1200  Alclad Aluminum Sheet
 Heat Sink

Conveyor Belts are used to transport items, such as raw ores and refined materials (and Lizard Doggos)[1], between structures. They consist of a single track that can curve around bends, as well as slant up and down. Many structures have ports in order to allow belts to be connected to these buildings.

Their vertical counterpart is the Conveyor Lift, their fluid counterpart is the Pipeline.

Characteristics[edit | edit source]

Mark differences[edit | edit source]

There are multiple marks of conveyor belt available; each mark is faster than its predecessor. When items enter a belt at a rate higher than the belt's speed, items can be compressed together. For a visual comparison of the different belt speeds, see this YouTube video from Coffee Stain Studios.

Mark Items/min Speed difference Visual difference
Mk.1 60 N/A Slim and thin.
Mk.2 120 2x Slightly higher edge.
Mk.3 270 2.25x Added metal guardrail, longer LED.
Mk.4 480 1.77778x Thicker appearance, higher edge. Guardrail removed.
Mk.5 780 1.625x Added metal guardrail.
Mk.6 1200 1.53846x Added second metal guardrail.

Note: all types of Conveyor Belts have a different belt texture with their respective speed. The decorative lights on the sides of each conveyor belt change with every mark.

Mk.6 belts are currently unavailable in Early Access.

Length[edit | edit source]

The maximum length a belt can span between Conveyor Poles and/or buildings is 49 meters (equivalent to 6.125 foundation lengths). The cost is approximately 1 item every 2 meters.

Slope[edit | edit source]

The maximum allowed slope (gradient) is 35° or 1:1,428. As the turning part of a belt is always horizontal, only the straight part can be sloped, and thus counted towards the gradient.

Turning radius[edit | edit source]

The turning radius of conveyor belt is 2 meters.

Cost per resource node[edit | edit source]


This article may need cleanup to meet quality standards.
Please help improve this if you can. The Discussion page may contain suggestions.
Reason: "Verify, Update 3 changed many recipes"

This table shows how expensive each belt tier is based on how much of its materials can be made per minute (Miner Mk.1/Oil Extractor, Normal node purity).

Formula: 60/(most demanded item amount)

Tier Resource cost Raw resource cost Resources/min
1  Iron Plate 2  Iron Ore 30
2  Reinforced Iron Plate 12  Iron Ore 5
3  Steel Beam 4.5  Iron Ore

4.5  Coal

13,33
4  Encased Industrial Beam 18  Iron Ore

18  Coal

15  Limestone

3,33
5  Alclad Aluminum Sheet 10.5  Bauxite

2  Copper Ore

6  Raw Quartz

5,71
6  Alclad Aluminum Sheet

 Heat Sink

24.5  Bauxite

4.66  Copper Ore

14  Raw Quartz

10  Crude Oil

2,45

Tiers[edit | edit source]

There are currently 5 tiers of Conveyor Belts available in the game:

Conveyor Belt
Conveyor Belt Mk.1.png
Transports up to 60 resources per minute. Used to move resources between buildings.
Building
Category Logistics
Subcategory Conveyor Belts
Unlocks at Tier 0


Crafting
Pieces Made 2 meters
Ingredients
Iron Plate.png
1
Resources breakdown [Expand]
1 ×  Iron Plate
2 ×  Iron Ingot
2 ×  Iron Ore
Total Base Ingredients
2 ×  Iron Ore


Conveyor Belt Mk.2
Conveyor Belt Mk.2.png
Transports up to 120 resources per minute. Used to move resources between buildings
Building
Category Logistics
Subcategory Conveyor Belts
Unlocks at Tier 3


Crafting
Pieces Made 2 meters
Ingredients
Reinforced Iron Plate.png
1
Resources breakdown [Expand]
1 ×  Reinforced Iron Plate
6 ×  Iron Plate
9 ×  Iron Ingot
9 ×  Iron Ore
12 ×  Screw
3 ×  Iron Rod
3 ×  Iron Ingot
3 ×  Iron Ore
Total Base Ingredients
12 ×  Iron Ore


Conveyor Belt Mk.3
Conveyor Belt Mk.3.png
Transports up to 270 resources per minute. Used to move resources between buildings
Building
Category Logistics
Subcategory Conveyor Belts
Unlocks at Tier 4


Crafting
Pieces Made 2 meters
Ingredients
Steel Beam.png
1
Resources breakdown [Expand]
1 ×  Steel Beam
4 ×  Steel Ingot
4 ×  Iron Ore
4 ×  Coal
Total Base Ingredients
4 ×  Iron Ore
4 ×  Coal


Conveyor Belt Mk.4
Conveyor Belt Mk.4.png
Transports up to 480 resources per minute. Used to move resources between buildings
Building
Category Logistics
Subcategory Conveyor Belts
Unlocks at Tier 6


Crafting
Pieces Made 2 meters
Ingredients
Encased Industrial Beam.png
1
Resources breakdown [Expand]
1 ×  Encased Industrial Beam
5 ×  Concrete
15 ×  Limestone
4 ×  Steel Beam
16 ×  Steel Ingot
16 ×  Iron Ore
16 ×  Coal
Total Base Ingredients
15 ×  Limestone
16 ×  Iron Ore
16 ×  Coal


Conveyor Belt Mk.5
Conveyor Belt Mk.5.png
Transports up to 780 resources per minute. Used to move resources between buildings.
Building
Category Logistics
Subcategory Conveyor Belts
Unlocks at Tier 7


Crafting
Pieces Made 2 meters
Ingredients
Alclad Aluminum Sheet.png
1
Resources breakdown [Expand]
Total Base Ingredients
5 ×  Water
4 ×  Bauxite
1 ×  Heavy Oil Residue
3 ×  Raw Quartz
1 ×  Copper Ore


Unreleased[edit | edit source]

There is one unreleased Conveyor Belt tier planned for future updates.

Conveyor Belt Mk.6
Conveyor Belt Mk.6.png
Transports up to 1200 resources per minute. Used to move resources between buildings.
Building
Category Logistics
Subcategory Conveyor Belts
Unlocks at Tier 8


Crafting
Pieces Made 2 meters
Ingredients
Alclad Aluminum Sheet.png
1
Heat Sink.png
1
Resources breakdown [Expand]
1 ×  Heat Sink
7 ×  Rubber
11 ×  Crude Oil
4 ×  Alclad Aluminum Sheet
3 ×  Copper Ingot
3 ×  Copper Ore
8 ×  Aluminum Ingot
14 ×  Silica
9 ×  Raw Quartz
24 ×  Aluminum Scrap
16 ×  Alumina Solution
20 ×  Water
14 ×  Bauxite
Total Base Ingredients
25 ×  Water
18 ×  Bauxite
2 ×  Heavy Oil Residue
11 ×  Raw Quartz
11 ×  Crude Oil
4 ×  Copper Ore


Note: Prior to being removed internally, Conveyor Belt Mk.6 could only transport 900 items per minute. That number has since increased to 1200[2], allowing for a Miner Mk.3 overclocked to 250% on a pure node to produce at maximum efficiency.

Tips[edit | edit source]


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Please help improve this if you can. The Discussion page may contain suggestions.

"Encroaching others clearance"[edit | edit source]

  • This error means that the belt could not be built, because it's within another building's collision box. A belt can only collide with the building it's built out from. Splitters and Mergers, on the other hand, can collide with buildings. Take note when planning the location of Splitters and Mergers.
  • Belt will not encroach with a building if the belt is connected to the building's output.
  • Belt will neither encroach with Power Lines nor other belts.

Wrong way connection[edit | edit source]

The game prevents the engineer from connecting a conveyor belt the wrong way into a building. Should the engineer not be able to connect the belt between two buildings, check if the buildings are rotated properly.

Clicking an input port on a building will create a belt that moves items into the building. Otherwise, the belt will run from the starting point to the ending point.

Simple stacking[edit | edit source]

You can place belts on a structure. By placing the starting point of the belt on terrain or foundation, you can end the belt on top of a building such as splitters or containers. You can even stack belts on belts directly, without Conveyor Pole Stackable.

Navigation[edit | edit source]

Conveyor Belts can be used to move players around. The player moves faster than the items on the belt, strangely. Belts can be built temporarily for exploration, such as acquiring Power Slugs.

The edges of the belt do not move the player, so they can be used to walk against the motion of the belt.

"The floor is too steep"[edit | edit source]

Trying to land a belt on the edge of the cliff or thin structures such as on power cables will result in this message. Usually moving your cursor around would solve the problem.

"The conveyor belt is too long"[edit | edit source]

The length limit for the conveyor belts is 48 meters and it is counted in 3-dimensional length. To fly over the belt across large gaps it is advised to build a bridge out of foundations or walkways first.

Belt crossing[edit | edit source]

It is possible to cross belts, as belts do not collide with each other. Belts can also pass through other objects such as terrain, trees, walls, foundation, etc. A belt cannot pass through splitters, mergers, factory buildings and power poles.

Player transportation speed[edit | edit source]


This article may need cleanup to meet quality standards.
Please help improve this if you can. The Discussion page may contain suggestions.
Reason: "Verify, Update 3 slowed down engineer transport speed a bit to match the speed of parts"

Conveyor belts can be used as a means of transportation around the map. By using a conveyor ramp and the Jetpack, one can travel long distances with little to no setup efforts. Belts Mk.5 and above offer higher movement speed than that of the Explorer.

Approximate movement speeds for a player standing still on a conveyor belt are given in a table below. Regular running speed is 32 km/h and 48 km/h with Blade Runners.

Speed
(Standing)
Speed

(Running)

Speed

(Blade Runners)

Speed

(Running with Blade Runners)

Mk.1 1.2 m/s
4.32 km/h
TBA TBA TBA
Mk.2 3.06 m/s
11 km/h
Mk.3 8.89 m/s
32 km/h
Mk.4 16.67 m/s
60 km/h
Mk.5 26.67 m/s
96 km/h
Mk.6 unknown

Trivia[edit | edit source]

  • The Conveyor Belt was first shown in the E3 trailer
  • On marks 1-3, the bottom texture of Conveyor Belts displays the reversed direction. Marks 4-6 have metal on the bottom, but still show the reversed direction texture when clipped through.
  • Despite clearly emmiting noise in the Conveyor Belt Speeds video, they are completely silent in-game.
  • Higher tiers of belts generally have guards at the edges to protect items (and the Engineer) from slipping off the sides. Take note this does not totally prevent the Engineer though, one can be slingshot out from sharp turns.
  • Conveyor Belt Mk.6 is the only conveyor mark that is constructed using two different parts.

History[edit | edit source]

See also[edit | edit source]

References[edit | edit source]