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Color Gun? More like Color GONE!
~ Juice Velvet[1]

The Color Gun is a removed hand-held tool that used to allow the color theme of buildings to be changed, improving the aesthetics of the factory and allowing color-coding. It consumed one Color Cartridge for each use and had a magazine size of 100. When reloading, it consumed up to 100 Color Cartridges from the pioneer's inventory.

It was replaced by the Customizer.

Obtaining[]

Unlocking[]

The Color Gun used to be unlocked in the now removed Flower Petals research chain with 100 Iron Plates, 250 Screws and 250 Wire.

Color Cartridges used to be unlocked in the same research chain in an adjacent research node for 100 Flower Petals.

Crafting[]

RecipeIngredientsBuildingProductsPrerequisites
Color Gun
Unreleased
 
5 × Iron Plate
Iron Plate
 
80 × Screw
Screw
 
Equipment Workshop
Manual crafting × 20
1 × Color Gun
Color Gun
 
Flower Petals Research - Color Gun
40 × Wire
Wire
 
 

Usage[]

While the Color Gun was equipped, Right allowed to choose one of the 16 preset color themes. The preset color for each theme could be edited, but doing so would also update all objects which used that theme. The top-left color theme was the default "orange and blue" theme that all buildings start with, changing this theme changes all unpainted buildings.

Each color theme consisted of two colors. In the right-click menu, the player could use the sliders to edit each color. Or, by clicking on the numbers on the right, a number could be manually entered. Here, a custom-defined HSV color space was used, which was different from the common HSV color space. A building being targeted by the color gun would be highlighted. The paint cursor at the center of the game window indicated whether the current target could be painted; if it was paintable, it showed the paint bucket icon with a drop. If not, it would show an 'X' beside the paint cursor.

Color Gun UI

The UI of the Color Gun

Preset Color Codes
Icon Primary Secondary
16, 0.93, 0.95
(25, 0.70, 0.98)
250, 149, 73 #FA9549 232, 0.57, 0.26
(230, 0.32, 0.54)
95, 102, 140 #5F668C
211, 0.77, 0.65
(205, 0.49, 0.83)
108, 168, 212 #6CA8D4 36, 0.64, 0.34
(39, 0.37, 0.61)
157, 137, 98 #9D8962
11, 0.91, 0.8
(18, 0.66, 0.90)
232, 125, 77 #E87D4D 234, 0.20, 0.38
(232, 0.09, 0.65)
150, 152, 166 #9698A6
236, 0.32, 0.18
(234, 0.16, 0.46)
99, 101, 119 #636577 147, 0.34, 0.36
(150, 0.17, 0.63)
134, 162, 148 #86A294
221, 0.08, 0.81
(220, 0.03, 0.91)
224, 227, 233 #E0E3E9 232, 0.57, 0.26
(230, 0.32, 0.54)
95, 102, 140 #5F668C
91, 0.61, 0.73
(87, 0.34, 0.87)
187, 222, 146 #BBDE92 232, 0.57, 0.26
(230, 0.32, 0.54)
95, 102, 140 #5F668C
319, 0.65, 1.00
(315, 0.37, 1.00)
255, 160, 231 #FFA0E7 232, 0.57, 0.26
(230, 0.32, 0.54)
95, 102, 140 #5F668C
176, 0.48, 0.87
(176, 0.25, 0.94)
179, 214, 237 #B3F1ED 232, 0.58, 0.26
(229, 0.33, 0.54)
93, 101, 139 #5D658B
35, 0.79, 0.49
(40, 0.51, 0.72)
186, 155, 90 #BA9B5A 180, 0.06, 0.35
(180, 0.02, 0.62)
155, 159, 159 #9B9F9F
35, 0.29, 0.96
(36, 0.13, 0.98)
251, 237, 216 #FBEDD8 232, 0.58, 0.26
(229, 0.33, 0.54)
93, 101, 139 #5D658B
263, 0.66, 0.98
(268, 0.38, 0.99)
201, 155, 253 #C99BFD 232, 0.58, 0.26
(229, 0.33, 0.54)
93, 101, 139 #5D658B
159, 0.69, 0.64
(162, 0.40, 0.82)
124, 210, 185 #7CD2B9 232, 0.58, 0.26
(229, 0.33, 0.54)
93, 101, 139 #5D658B
52, 0.65, 0.93
(53, 0.37, 0.96)
247, 237, 154 #F7ED9A 232, 0.58, 0.26
(229, 0.33, 0.54)
93, 101, 139 #5D658B
65, 0.14, 0.31
(65, 0.06, 0.59)
150, 151, 141 #96978D 232, 0.58, 0.26
(229, 0.33, 0.54)
93, 101, 139 #5D658B
309, 0.79, 0.47
(306, 0.51, 0.71)
183, 88, 173 #B758AD 232, 0.58, 0.26
(229, 0.33, 0.54)
93, 101, 139 #5D658B
0, 0, 0.22
(00, 0.00, 0.50)
130, 130, 130 #828282 235, 0.10, 0.87
(230, 0.04, 0.94)
229, 231, 241 #E5E7F1

Values in parentheses are the actual values in common HSV color space.

Unpaintable objects[]

Hidden color slots[]

There were two color slots which could not be changed in-game, but could be changed with 3rd-party save editors or mods. Altering these changed the default color of Foundations and Pipelines respectively, which do not follow the first color slot's color like other buildings.

The third, vehicle color slot, could only be viewed, but not edited. The primary color matches the default factory theme while the blue has a different shade.

Affects Icon Primary Secondary
Foundations
0, 0, 0.11

(0, 0, 36)

93, 93, 93 #5D5D5D 0, 0, 0.19

(0, 0, 47)

120, 120, 120 #787878
Pipelines
16, 0.93, 0,96

(26, 71, 98)

250, 149, 73 #FA9549 304, 1, 1

(302, 100, 100)

255, 0, 247 #FF00F7
Vehicles
16, 0.93, 0.95

(25, 0.70, 0.98)

250, 149, 73 #FA9549 234, 0.79, 0.37

(230, 52, 64)

79, 92, 92 #4F5DA4

AWESOME Sink[]

The Color Gun would yield 860 points when sunk into the AWESOME Sink.

Trivia[]

  • A Color Cartridge would be consumed even if the pioneer aimed at nothing or painted a building with the same colors it already had.
  • Contrary to its description, it could not paint vehicles, not even by changing the default color scheme.

Gallery[]

History[]

  • Patch 0.5.0.0: Removed the Color Gun and the Flower Petals Research tree from the game, replacing its functionality with the Customizer
  • Patch 0.4.0.0: Overhauled the Color Gun visuals and sounds
  • Patch 0.2.1.9: Color Gun settings will now stay persistent on saving and loading

See also[]


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