A Building is any structure that an engineer can place using the Construction Tool. Buildings, like Vehicles, can be painted in color, using the Color Gun. Buildings have no hitpoints, they also do not deteriorate over time.
Most buildings require electricity to operate.
Progression[edit | edit source]
Different building tech will be unlockable via multiple means, such as by unlocking milestones or by gaining access to new resources while exploring the world. Once unlocked, new buildings will be highlighted in the build menu until the engineer hovers the mouse over them.
Clock Speed[edit | edit source]
Production and power buildings, such as the Constructor or Biomass Burner, can have their clock speed changed to any integer between 1% and 250%. For production buildings, this allows them to operate slower or faster at the cost of greatly reduced or increased power usage. For power buildings, more or less power can be produced at the cost of increased or decreased fuel burn time.
Effects to the world[edit | edit source]
- In a radius of ~25 meters, around any building, will become the factory area. Creatures will not respawn in this area.
- After a few minutes, hostile creatures within this area will be despawned, if not killed by engineer.
Building dimensions[edit | edit source]
|Building||Width (m)||Length (m)||Height (m)|
|Conveyor Pole Stackable||2||1||2|
|Foundation 8m x 1m||8||8||1|
|Geo Thermal Generator||19||20||34|
|Industrial Storage Container||5||10||8|
|Nuclear Power Plant||38||43||49|
|Power Pole Mk.2||1||1||8|
|Power Pole Mk.3||1||1||9|
|Ramp 8m x 1m||8||8||1|
|Ramp 8m x 2m||8||8||2|
|Ramp 8m x 4m||8||8||4|
|Tilted Jump Pad||6||6||6|
See also[edit | edit source]
References[edit | edit source]