|A exoskeleton for your lower legs that assist your movement, allowing you to sprint faster and jump higher.|
Also dampens the impact of landing.
|Unlocked at||Caterium Research - Blade Runners|
|Sink Value||4 988|
Blade Runners are equipment that increase the engineer's movement speed by 50%, allow the engineer to jump higher and reduce fall damage.
Obtaining[edit | edit source]
Unlocking[edit | edit source]
Crafting[edit | edit source]
|Equipment Workshop||Caterium Research - Blade Runners|
Usage[edit | edit source]
Equipment[edit | edit source]
As mentioned before, Blade Runners increase the Engineer's running speed, jumping height and dampen fall damage.
|Running speed||8.89 m/s
|Jump height||2 m||4 m|
|Maximum fall without taking damage||13 m*||20.5 m*|
|Maximum survivable fall (at full health)||69 m*||∞ m|
*Note: Fall damage test has to be redone because in Patch 0.3.1.0 fall damage was made "more linear", which may affect breaking points stated above.
Blade Runners used to cap the maximum fall damage at 95 health points or 9.5 health segments. As of Patch 0.3.1.0, all fall damage is now capped at that limit.
It is advised to obtain this equipment as soon as possible. The engineer will then be able to jump onto a Storage Container or Conveyor Splitter/Merger, which makes factory building much easier. Additionally, running speed is increased by 50%.
AWESOME Sink[edit | edit source]
Current issues[edit | edit source]
- If the FOV (Field of View) is changed from 90, the engineer's legs will appear out of the Blade Runners. The bigger the difference of FOV, the more visible it is.
- Blade Runners don't align with the engineer when traveling in a Hyper Tube.
History[edit | edit source]
|The history section is missing in this article. Please help patch notes.if you can. Information can be gathered from|