|A exoskeleton for your lower legs that assist your movement, allowing you to sprint faster and jump higher.|
Also dampens the impact of landing.
|Unlocked at||Caterium Research - Blade Runners|
|Sink Value||4 988|
Blade Runners are a piece of equipment that increases the engineer's movement speed by 50%, jump height, and reduce fall damage.
Obtaining[edit | edit source]
Unlocking[edit | edit source]
Crafting[edit | edit source]
|Equipment Workshop||Caterium Research - Blade Runners|
Usage[edit | edit source]
Equipment[edit | edit source]
As mentioned before, Blade Runners increase the Engineer's running speed and jumping height by 50%, and dampen fall damage.
|Running speed||9 m/s
|Jump height||2 m||3 m|
|Maximum fall without taking damage||16 m*||20.5 m*|
*Note: Fall damage test has to be redone, as in Patch 0.3.1.0 fall damage was made "more linear", which may affect breaking points stated above.
Blade Runners are used to capping the maximum fall damage at 96 health points or 9.6 health segments. Without the Blade Runners, the fall damage is capped at 97 instead.
It is advised to obtain this equipment as soon as possible. The engineer will then be able to jump onto a Storage Container or Conveyor Splitter/Merger, which makes factory building much easier. Additionally, running speed is increased by 50%.
AWESOME Sink[edit | edit source]
Current issues[edit | edit source]
- If the FOV (Field of View) is changed from 90, the engineer's legs will appear out of the Blade Runners. The bigger the difference of FOV, the more visible it is.
- Blade Runners don't align with the engineer when traveling in a Hyper Tube.
Gallery[edit | edit source]
History[edit | edit source]
- Patch Closed Alpha 5.1: Tweaked Blade Runners: Sprint speed boost down to 50% from 75% and reduced the fall damage curve slightly