As part of the Unified Community Platform project, your wiki will be migrated to the new platform in the next few weeks. Read more here.

Biomass Burner

From Satisfactory Wiki
Jump to: navigation, search

This article may need cleanup to meet quality standards.
Please help improve this if you can. The Discussion page may contain suggestions.

Biomass Burner
Biomass Burner.png
Burns various forms of biomass to generate electricity for the power grid. Has no input and must therefore be fed biomass manually.
Resource consumption will automatically be lowered to meet power demands.
Unlocked at Tier 0 - HUB Upgrade 6
Category Power
Subcategory Generators
Power Generated 30 MW
Fuel Leaves, Flower Petals, Wood, Mycelia, Biomass, Solid Biofuel, Packaged Liquid Biofuel, Alien Carapace, Alien Organs, Fabric
Overclockable Yes
Dimensions
Width 8 m
Length 8 m
Height 7 m
Required Items
Iron Plate.png
15
Iron Rod.png
15
Wire.png
25


A factory needs power, and power needs a generator. In comes the biomass generator, cleaning up your lawn and building a better world in one fell swoop!
~ Caterina Parks's assistant Steve

The Biomass Burner is an early Power generator that uses organic material as fuel. These materials can be gathered from trees, shrubs, and most flora and fauna found in the world. Later these raw materials can be refined into Biomass and Solid Biofuel for higher fuel efficiency.

The HUB can have two (small) Biomass Burners attached to it (see below).

Fuel consumption[edit | edit source]

Energy is given in MJ. 1MJ provides 1MW of power for 1 second or 30MW of power (1 Biomass Burner at 100% load) for 0.033 seconds.


Fuel Type
(Fuel Value)
Biomass
Burner

(30 MW)
Coal
Generator

(75 MW)
Fuel
Generator

(150 MW)
Nuclear
Power
Plant

(2500 MW)
Cyber
Wagon

(150 MW)
Tractor
(55 MW)
Truck
(75 MW)
Explorer
(90 MW)
Chainsaw
(75 MW)
Jetpack
(200 MW)
 Leaves (15 MJ) 0.50s - - - 0.10s 0.27s 0.2s 0.17s - -
 Wood (100 MJ) 3.33s - - - 0.67s 1.82s 1.33s 1.11s - -
 Mycelia (20 MJ) 0.67s - - - 0.13s 0.36s 0.27s 0.22s - -
 Alien Carapace (250 MJ) 8.33s - - - 1.67s 4.55s 3.33s 2.78s - -
 Alien Organs (250 MJ) 8.33s - - - 1.67s 4.55s 3.33s 2.78s - -
 Flower Petals (100 MJ) 3.33s - - - 0.67s 1.82s 1.33s 1.11s - -
 Color Cartridge (900 MJ) - - - - 6.00s 16.36s 12.00s 10.00s - -
 Fabric (15 MJ) 0.50s - - - 0.10s 0.27s 0.20s 0.17s - -
 Biomass (180 MJ) 6.00s - - - 1.20s 3.27s 2.40s 2.00s - -
 Solid Biofuel (450 MJ) 15.00s - - - 3.00s 8.18s 6.00s 5.00s 6.00s -
 Liquid Biofuel (750 MJ) - - 5.00s - - - - - - -
 Packaged Liquid Biofuel (750 MJ) 25.00s - - - 5.00s 13.64s 10.00s 8.33s - -
 Coal (300 MJ) - 4.00s - - 2.00s 5.45s 4.00s 3.33s - -
 Compacted Coal (630 MJ) - 8.40s - - 4.20s 11.45s 8.40s 7.00s - -
 Petroleum Coke (180 MJ) - 2.40s - - 1.20s 3.27s 2.40s 2.00s - -
 Fuel (600 MJ) - - 4.00s - - - - - - -
 Packaged Fuel (600 MJ) - - - - 4.00s 10.10s 8.00s 6.67s - 3.00s
 Turbofuel (2,000 MJ) - - 13.33s - - - - - - -
 Packaged Turbofuel (2,000 MJ) - - - - 13.33s 36.36s 26.67s 22.22s - -
 Heavy Oil Residue (400 MJ) - - - - - - - - - -
 Packaged Heavy Oil Residue (400 MJ) - - - - 2.67s 7.27s 5.33s 4.44s - -
 Packaged Oil (320 MJ) - - - - 2.13s 5.82s 4.27s 3.56s - -
 Battery (6,000 MJ) - - - - 40.00s 109.00s
(1m 49s)
80.00s
(1m 20.00s)
66.70s
(1m 6.70s)
- -
 Nuclear Fuel Rod (750,000 MJ) - - - 300.00s
(5m)
5000.00s
(1h 23m 20s)
13636.00s
(3h 47m 16s)
10000.00s
(2h 46m 40s)
8333.00s
(2h 18m 53s)
- -

If power consumption is not 100%, the resource consumption is automatically lowered, that is, each item burns for longer time.

Conversion[edit | edit source]

Most fuel types can be crafted into a higher tier fuel type, increasing their Energy.

  • Input Energy: refers to the total energy of the items that go into one crafting process
  • Output Energy: refers to the total energy of the items that come out of one crafting process
  • Energy Multiplier: How much energy you gain by crafting it into the next tier item.
Input Fuel Input Energy (MJ) Output Fuel Output Energy (MJ) Energy Multiplier
10 × Leaves 150 5 × Biomass 900 6
4 × Wood 400 20 × Biomass 3600 9
10 × Mycelia 200 10 × Biomass 1800 9
1 × Alien Carapace 250 100 × Biomass 18,000 72
1 × Alien Organs 250 200 × Biomass 36,000 144
8 × Biomass 1,440 4 × Solid Biofuel 1800 1.25

HUB Biomass Burner[edit | edit source]

Two Biomass Burners of the smaller variant are added to The HUB - one for completing each of these Tier 0 Milestones: "Hub Upgrade 1" and "Hub Upgrade 5". These Biomass Burners are of the smaller version and only produces 20 MW each. As such, all fuel items such as biomass and leaves also burns proportionally slower, that is, they last 1.5x as long.

Semi-automation[edit | edit source]

Biomass Power can be semi-automated by automating the crafting of Biomass or Solid Biofuel, while the collection of leaves or woods and the refueling of Biomass Burners must be done manually.

Each constructor crafting the following recipe can be used to sustain the following number of Biomass Burner:

Recipe Number of
Biomass Burner supported
Biomass (leaves) 6 (Note1)
Biomass (wood) 30 (Note2)
Solid Biofuel 15

Note1: Actual supported number is greatly reduced due to the throughput of belt Mk.1 for leaves input - For Mk.1 belt, it is limited to 3 Burners.
Note2: Actual supported number is greatly reduced due to the throughput of belt Mk.1 to Mk.3 - For Mk.1 belt, it is limited to 6 Burners.

Trivia[edit | edit source]

  • The biomass burner, like all power generating buildings, behaves differently to other buildings when overclocked. See Clock Speed for more info.
  • In the early game, around 6 biomass burners should be sufficient until the coal power is unlocked, if the player did not overbuild.

Gallery[edit | edit source]

See also[edit | edit source]